
Now, when you run Skyrim, your player character will use the new NIF files you have created and will have a body shape identical to the one you created. Now, next time you use BodySlide, your new preset will be available. When you save it, make sure that you save it to \Data\CalienteTools\BodySlide\SliderPresets so that BodySlide can see it. If you want to save your settings as a preset, click Save Preset and name your preset.
Finally, click Create Bodies and BodySlide will create two NIF files in the \Data\meshes\actors\character\character assets folder. You can see below the extensive list of options you have available to choose from. Adjust the sliders that you are interested in until you get the body shape you like. Click Preview Small and Preview Big and an image will appear for both sets of sliders. I love the Skyland mods, especially the roads (after you get used to it, go back and look at vanilla). I use the cbbe curvey and am happy with it (needs some Book of UUNP packs).
Both seem to be nicely, proportionaly done.
Under Preset, choose the option that most closely fits what you want your player character to look like. Alpine has alot more customizing for the Seraphim body (clothes, armors, bbp hair, change of underware, etc). Select CalienteBody as Outfit / Body, which is the mesh that you are editing if you chose the "no underwear" version or Caliente Undies if you chose the underwear version. In the Skyrim data folder, browse to \CalienteTools\BodySlide.